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It’s time for autoskill to go with default skill targets taking its place. For one, the existence of two kinds of automatic skill mechanisms, autoskill and skill targets, is clunky. While the mechanism of skill targeting is good, the interface could be improved a lot. #Dungeon crawl stone soup draconian full#The wand and food changes were good too, though the food simplification is a half-measure where full removal is what is really needed. The game plays much smoother with less need to micromanage skills to obtain best results. The skill target mechanism has been a much needed feature for a long time. Many thanks to all those who have contributed to Dungeon Crawl Stone Soup. ![]() Many monsters and artefact item tiles have been updated, and Draconian player tiles now show their hats!įor a list of other major changes, see the changelog. Press ‘=’ on the skill screen, select a skill, and enter a skill level to have training of that skill disabled when the specified level is reached.
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